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Why even the studios behind bestselling games shut down – The Verge

An interview with Bloomberg games reporter Jason Schreier about his book Press Reset: Ruin and Recovery in the Video Game Industry, a postmortem of the studios…



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In March 2013, Irrational Games released BioShock Infinite, the third game in the bestselling BioShock shooter series. It should have been a triumphant moment early reviews were strong, the game shipped millions of copies, and the developers started work on an expansion called Burial At Sea. But less than a year later, studio head Ken Levine called employees into the kitchen for an all-hands meeting. He told them that Irrational the team behind one of the last decades most acclaimed and successful…

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